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	<title>Comments on: Ludosophy</title>
	<atom:link href="http://www.ludomancy.com/blog/2007/09/10/ludosophy/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/</link>
	<description>Experimental Videogames (daniel@ludomancy.com)</description>
	<lastBuildDate>Wed, 28 Jul 2010 10:45:54 -0300</lastBuildDate>
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		<title>By: Havuz</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-10493</link>
		<dc:creator>Havuz</dc:creator>
		<pubDate>Wed, 30 Jun 2010 11:21:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-10493</guid>
		<description>“To find yourself in”, oh so true, how I’ve waited for someone else to have that thought. Looks like you should be given a big budget</description>
		<content:encoded><![CDATA[<p>“To find yourself in”, oh so true, how I’ve waited for someone else to have that thought. Looks like you should be given a big budget</p>
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		<title>By: Fotoğrafçı</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-10492</link>
		<dc:creator>Fotoğrafçı</dc:creator>
		<pubDate>Wed, 30 Jun 2010 11:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-10492</guid>
		<description>Sure but he knew what good coke was all about…

A very brief way to state a very long and complex truth. Well done!</description>
		<content:encoded><![CDATA[<p>Sure but he knew what good coke was all about…</p>
<p>A very brief way to state a very long and complex truth. Well done!</p>
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	<item>
		<title>By: Tv-spel, datorspel, indiespel &#8211; Blog &#39;em up &#187; Ett lyckligt slut</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-9859</link>
		<dc:creator>Tv-spel, datorspel, indiespel &#8211; Blog &#39;em up &#187; Ett lyckligt slut</dc:creator>
		<pubDate>Wed, 03 Mar 2010 18:07:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-9859</guid>
		<description>[...] som bygger på enkel drag and drop-mekanik och hela spelet utspelar sig i en och samma bildskärm. &#8220;De flesta tror fortfarande att spel ska bedömas efter hur roliga de är&#8221;, skriver Daniel Benmergui i sitt manifest. Storyteller är inte vad man vanligtvis kallar roligt, [...]</description>
		<content:encoded><![CDATA[<p>[...] som bygger på enkel drag and drop-mekanik och hela spelet utspelar sig i en och samma bildskärm. &#8220;De flesta tror fortfarande att spel ska bedömas efter hur roliga de är&#8221;, skriver Daniel Benmergui i sitt manifest. Storyteller är inte vad man vanligtvis kallar roligt, [...]</p>
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	<item>
		<title>By: Karan</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-9679</link>
		<dc:creator>Karan</dc:creator>
		<pubDate>Wed, 30 Dec 2009 14:57:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-9679</guid>
		<description>Hey daniel. 
I Love your games they are very sweet and poetic, i love today i die and i iwish i were the moon the best, i hope you keep on making amazing games, thx x :)</description>
		<content:encoded><![CDATA[<p>Hey daniel.<br />
I Love your games they are very sweet and poetic, i love today i die and i iwish i were the moon the best, i hope you keep on making amazing games, thx x <img src='http://www.ludomancy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Dawn Pugh</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-8980</link>
		<dc:creator>Dawn Pugh</dc:creator>
		<pubDate>Mon, 03 Aug 2009 17:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-8980</guid>
		<description>Hi Daniel, 
Great article and very thought provoking.
Thank you
Regards
Dawn Pugh</description>
		<content:encoded><![CDATA[<p>Hi Daniel,<br />
Great article and very thought provoking.<br />
Thank you<br />
Regards<br />
Dawn Pugh</p>
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	<item>
		<title>By: Utiru</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-8920</link>
		<dc:creator>Utiru</dc:creator>
		<pubDate>Wed, 22 Jul 2009 03:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-8920</guid>
		<description>The people just follow what is selling the most,
Which is the midia sells,

which will be the game that requires more money and make the ppl forget about everything else, like Halo, it&#039;s trilogy, plus the xbox 360 to play all of them, and in there we have a certain amout of spent money

Plus, the midia is giving to ppl what High politics and Riches empresaries wants: Something to distract their mind.

Not to let them happier or something, but to make them work to buy the games, or buy the games to unstress the work.
Also, a kind of game like Halo, which isn&#039;t bad, just the first example came to my mind, is in the market for people just buy these kind of games: the games that people won&#039;t be able to think about something important going on at &#039;Real-Life&#039;

it also works with musics...


Because with they attracted by the game, those riches can make more money with something that people won&#039;t be able to discover, &#039;coz they&#039;ren&#039;t able to think that might exist some kind of thing like this...


Of course, it&#039;s not all the time, but i can garantee 90% of the games are like that, and 98% of the people are like i said...</description>
		<content:encoded><![CDATA[<p>The people just follow what is selling the most,<br />
Which is the midia sells,</p>
<p>which will be the game that requires more money and make the ppl forget about everything else, like Halo, it&#8217;s trilogy, plus the xbox 360 to play all of them, and in there we have a certain amout of spent money</p>
<p>Plus, the midia is giving to ppl what High politics and Riches empresaries wants: Something to distract their mind.</p>
<p>Not to let them happier or something, but to make them work to buy the games, or buy the games to unstress the work.<br />
Also, a kind of game like Halo, which isn&#8217;t bad, just the first example came to my mind, is in the market for people just buy these kind of games: the games that people won&#8217;t be able to think about something important going on at &#8216;Real-Life&#8217;</p>
<p>it also works with musics&#8230;</p>
<p>Because with they attracted by the game, those riches can make more money with something that people won&#8217;t be able to discover, &#8216;coz they&#8217;ren&#8217;t able to think that might exist some kind of thing like this&#8230;</p>
<p>Of course, it&#8217;s not all the time, but i can garantee 90% of the games are like that, and 98% of the people are like i said&#8230;</p>
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		<title>By: Eva Pollak</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-8794</link>
		<dc:creator>Eva Pollak</dc:creator>
		<pubDate>Wed, 01 Jul 2009 08:44:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-8794</guid>
		<description>I wonder why do people ignore the little step before finding yourself (we could even call it a &#039;truth&#039;)namely, that you first need to LOSE yourself in order to FIND yourself, or a new self of yours. It may happen in games, it may happen while reading philosophy/literature/psychology/anything in which you may emerge, it also happens in psychotherapy. :)</description>
		<content:encoded><![CDATA[<p>I wonder why do people ignore the little step before finding yourself (we could even call it a &#8216;truth&#8217;)namely, that you first need to LOSE yourself in order to FIND yourself, or a new self of yours. It may happen in games, it may happen while reading philosophy/literature/psychology/anything in which you may emerge, it also happens in psychotherapy. <img src='http://www.ludomancy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Indie Vault &#187; Intervista a Daniel Benmergui</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-8544</link>
		<dc:creator>Indie Vault &#187; Intervista a Daniel Benmergui</dc:creator>
		<pubDate>Mon, 18 May 2009 19:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-8544</guid>
		<description>[...] un vecchio post hai scritto &#8220;Il fine ultimo dei giochi: creare altre realtà in cui puoi trovare te [...]</description>
		<content:encoded><![CDATA[<p>[...] un vecchio post hai scritto &#8220;Il fine ultimo dei giochi: creare altre realtà in cui puoi trovare te [...]</p>
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		<title>By: Mikail Yazbeck</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-8522</link>
		<dc:creator>Mikail Yazbeck</dc:creator>
		<pubDate>Sat, 16 May 2009 13:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-8522</guid>
		<description>&quot;To find yourself in&quot;, oh so true, how I&#039;ve waited for someone else to have that thought.  Looks like you should be given a big budget :)</description>
		<content:encoded><![CDATA[<p>&#8220;To find yourself in&#8221;, oh so true, how I&#8217;ve waited for someone else to have that thought.  Looks like you should be given a big budget <img src='http://www.ludomancy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Daniel Benmergui</title>
		<link>http://www.ludomancy.com/blog/2007/09/10/ludosophy/comment-page-1/#comment-8465</link>
		<dc:creator>Daniel Benmergui</dc:creator>
		<pubDate>Tue, 12 May 2009 20:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2007/09/10/ludosophy/#comment-8465</guid>
		<description>Enjoyment is not the same as fun.

Take a movie like &quot;Waltz with Bashir&quot; or &quot;Schindler&#039;s List&quot;. Are they fun?

But they are enjoyable. The spectrum is not just fun-boring... that&#039;s my point.</description>
		<content:encoded><![CDATA[<p>Enjoyment is not the same as fun.</p>
<p>Take a movie like &#8220;Waltz with Bashir&#8221; or &#8220;Schindler&#8217;s List&#8221;. Are they fun?</p>
<p>But they are enjoyable. The spectrum is not just fun-boring&#8230; that&#8217;s my point.</p>
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