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	<title>Comments on: Secret of Software 64</title>
	<atom:link href="http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/</link>
	<description>experimentality in gameplay</description>
	<pubDate>Thu, 28 Aug 2008 20:26:27 +0000</pubDate>
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		<item>
		<title>By: Daniel Benmergui</title>
		<link>http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/#comment-4042</link>
		<dc:creator>Daniel Benmergui</dc:creator>
		<pubDate>Mon, 31 Mar 2008 22:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/#comment-4042</guid>
		<description>@Danc: Again, an honor to have you trying the game, and using your graphics ;)

@Saint: I agree with almost 100% of what you said on your review. And even if I didn't, never regret speaking out :)</description>
		<content:encoded><![CDATA[<p>@Danc: Again, an honor to have you trying the game, and using your graphics <img src='http://www.ludomancy.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>@Saint: I agree with almost 100% of what you said on your review. And even if I didn&#8217;t, never regret speaking out <img src='http://www.ludomancy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Saint</title>
		<link>http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/#comment-4041</link>
		<dc:creator>Saint</dc:creator>
		<pubDate>Mon, 31 Mar 2008 21:35:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/#comment-4041</guid>
		<description>Aww, I didn't think anyone would actually read it, now I feel bad =/ ... I stand by what I said, but I did like the mood of this game and where it stands out from other adventure games is that you can actually do things that don't really have any effect, which is pretty cool. I'll be looking forward to whatever you do next!</description>
		<content:encoded><![CDATA[<p>Aww, I didn&#8217;t think anyone would actually read it, now I feel bad =/ &#8230; I stand by what I said, but I did like the mood of this game and where it stands out from other adventure games is that you can actually do things that don&#8217;t really have any effect, which is pretty cool. I&#8217;ll be looking forward to whatever you do next!</p>
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		<title>By: Danc</title>
		<link>http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/#comment-4036</link>
		<dc:creator>Danc</dc:creator>
		<pubDate>Sun, 30 Mar 2008 20:45:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/#comment-4036</guid>
		<description>Sweet! I got it to reboot.  Interesting to see these tile graphics used in a grow-style game.</description>
		<content:encoded><![CDATA[<p>Sweet! I got it to reboot.  Interesting to see these tile graphics used in a grow-style game.</p>
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		<title>By: Patrick</title>
		<link>http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/#comment-4033</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Sat, 29 Mar 2008 22:15:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludomancy.com/blog/2008/03/28/secret-of-software-64/#comment-4033</guid>
		<description>Good to see you make something this year!

It did tend a bit toward the try-everything-against-everything-else gameplay of the adventure genre, but a cool idea in any case.</description>
		<content:encoded><![CDATA[<p>Good to see you make something this year!</p>
<p>It did tend a bit toward the try-everything-against-everything-else gameplay of the adventure genre, but a cool idea in any case.</p>
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