Storyteller is a new game I started a few months ago which takes an idea I prototyped a while ago (unfortunately also called “Storyteller”… I wish I didn’t do that), and explores it much further.
It’s more “gamey” than Today I Die or I Wish I Were the Moon, and the mechanics borrow heavily from comic techniques of storytelling like closure, points of view, captioning and frame transitions. Each “puzzle” is a story that must be built. I will write a bit more about it on future posts.
This is going to be my most ambitious project and I want it to offer a very high quality experience. I am still at the point of exploring variants of the core mechanics so there’s still a long way to go! I will probably also hire someone to help me with the visual aspect of the game, which is totally programmer-class right now.
I am planning for the game to take me around a year to finish it!
My initial target platforms are PC, Mac and iPad.