Announcing my new game: Storyteller

Storyteller is a new game I started a few months ago which takes an idea I prototyped a while ago (unfortunately also called “Storyteller”… I wish I didn’t do that), and explores it much further.

It’s more “gamey” than Today I Die or I Wish I Were the Moon, and the mechanics borrow heavily from comic techniques of storytelling like closure, points of view, captioning and frame transitions. Each “puzzle” is a story that must be built. I will write a bit more about it on future posts.

This is going to be my most ambitious project and I want it to offer a very high quality experience. I am still at the point of exploring variants of the core mechanics so there’s still a long way to go! I will probably also hire someone to help me with the visual aspect of the game, which is totally programmer-class right now.

I am planning for the game to take me around a year to finish it!

My initial target platforms are PC, Mac and iPad.


Me postulo


Genial Dani!!
Me encantan tus juegos. Espero ver alguna versión del mismo bien rápido.
Así que espero que le sigas metiendo mucha pilas.
BTW. Aparecete alguna vez que nos juntemos. ;)


Cool news!! Hope you the best! I’ll be looking forward to it.


Very cool idea Daniel! I’m looking forward to a bigger, more gamey Daniel Benmergui experience.

This is a great project!


Very excited to hear this. The idea in (old) storyteller has always been one of my favorites and I’ve long wished somebody would develop it further.

Hooray!


Awesome! Your original Storyteller was always my favorite game of yours, and I’m really excited for this elaboration of the original concept.

If you want any recommendations for artists, let me know.

Good luck! :)


Very awesome. It seems really similar to a project I’ve been working on (http://story.andcuriouser.com/). I’m a sucker for procedural storytelling.


Efectivamente, para algunos Storyteller está realmente bien, así que no digas eso de “ojalá nunca lo hubiera hecho”.

Seguiré atentamente los progresos, pero arregla esos ojos de los enamorados, no parecen enamorados, no como en el prototipo original. ¡Suerte!


[...] “The mechanics borrow heavily from comic techniques of storytelling like Closure, points of view, captioning and frame transitions,” the said Benmergui. [...]


[...] “The mechanics borrow heavily from comic techniques of storytelling like Closure, points of view, captioning and frame transitions,” the said Benmergui. [...]


[...] were a tortured artist trapped in a game developer’s body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his [...]


Just saw this on Joystiq, really looking forward to it!


[...] were a tortured artist trapped in a game developer’s body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his [...]


[...] if he were a tortured artist trapped in a game developer's body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his "most [...]


[...] if he were a tortured artist trapped in a game developer's body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his "most [...]


[...] if he were a tortured artist trapped in a game developer's body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his "most [...]


[...] if he were a tortured artist trapped in a game developer's body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his "most [...]


[...] if he were a tortured artist trapped in a game developer's body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his "most [...]


I loved Today I Die and I Wish I Were The Moon. I’d absolutely love to work with you on the visual side if that would be possible. And I’m sure there are many who would as well.


[...] if he were a tortured artist trapped in a game developer's body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his "most [...]


[...] were a tortured artist trapped in a game developer’s body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his [...]


[...] were a tortured artist trapped in a game developer’s body, and his newly announced project, Storyteller, appears to be from his lighter Existentialist-Satire period. Benmergui calls Storyteller his [...]


AMAZING !!! can’t wait to see that XD


[...] e intriganti esperienze interattive. Altrettanto anomalo sembra essere il suo prossimo progetto, Storyteller, appena annunciato sul suo blog ufficiale. Le informazioni diffuse dall’autore purtroppo sono [...]


I cannot wait! So far your games and prototypes have been very intriguing. I can’t wait to see what Storyteller brings to the table.


Stortytaller was a cool game so a ST2 will be more good but what you mean with ,,more gamey”?


Michael: it will be less of a toy and more of a game with goals, and challenges, etc.

There will be sandbox mode, however, which in certain way, is what the game is about…


It seems really interesting!
If you ever need someone for the music or sfx I would love to contribute! ;)