Storyteller wins Nuovo Award, I go on a game making retreat

Shocked and surprised, I stumbled to get the Nuovo award at this year’s IGF and gave an unusual, improvised acceptance speech.

This means that the game might be able to get more credibility with the press and increase the chances of being published by Steam and Apple. Since I started attending GDC I sort of fantasized with getting an award at some time; and finally achieving it, I have more mindshare to spend on the game itself and in some ways, being more honest with myself.

The other news is that I am staying here at San Francisco for three months at Chris Hecker’s house working solely on Storyteller in a forced march, hanging out with other very smart people like Jonathan Blow and Marc Ten Bosch, so I am extremely happy.

So my main goal now: make a great game out of Storyteller!


I knew it, man. Congrats on winning! I am so glad I kept bugging you about the game months ago :)

Thanks for letting me play the preview. Good luck with your San Francisco adventures!


crap, can’t edit… thanks for making IGF a little bilingual with your acceptance speech!


felicitaciones Dani.
Estoy viviendo en SF desde hace unos meses. Si queres nos juntamos uno de estos días a tomar algo.


Felicitaciones! No me dio un chance de saludarte en GDC pero jugue Storyteller por un segundo…


Soy uno de los yoruguas de Ironhide, felicitaciones de vuelta por el premio y por el juego.

Exitos con lo que viene!


Oh my god. Since I first stumbled upon the prototype to Storyteller, I’ve always wanted more out of it. Now my wish is coming true!


Felicitaciones, lindo!


Another test…of AWESOME!


Another test.


[...] of being published by Steam and Apple,” a game’s creator, Daniel Benmergui, wrote on his blog. But first–the diversion contingency be finished. we can’t wait to see [...]